Crafternal CRAFTERNAL

Creating a Town: Difference between revisions

Created page with "<!-- Optional right-hand information card for guide, item and feature pages. --> <div class="cr-infobox"> <div class="cr-infobox-title">PAGE OR ITEM NAME</div> <div class="cr-infobox-image">180px</div> <div class="cr-infobox-row"><b>Category</b><span>Gameplay</span></div> <div class="cr-infobox-row"><b>Server</b><span>Towny Survival</span></div> <div class="cr-infobox-row"><b>Introduced</b><span>Season One</span></div> </div> Introductory text expla..."
 
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<!-- Optional right-hand information card for guide, item and feature pages. -->
<div class="cr-infobox">
<div class="cr-infobox">
<div class="cr-infobox-title">PAGE OR ITEM NAME</div>
<div class="cr-infobox-title">CREATING A TOWN</div>
<div class="cr-infobox-image">[[File:Example.png|180px]]</div>
<div class="cr-infobox-image"><span class="cr-infobox-symbol">⌂</span></div>
<div class="cr-infobox-row"><b>Category</b><span>Gameplay</span></div>
<div class="cr-infobox-row"><b>Category</b><span>Towny</span></div>
<div class="cr-infobox-row"><b>Server</b><span>Towny Survival</span></div>
<div class="cr-infobox-row"><b>Server</b><span>Towny Survival</span></div>
<div class="cr-infobox-row"><b>Introduced</b><span>Season One</span></div>
<div class="cr-infobox-row"><b>Command</b><span><code>/town create</code></span></div>
__TOC__
</div>
</div>


Introductory text explaining the page subject.
A '''town''' lets a group of players protect land, build together and take part in Crafternal's player-driven world. The player who creates a town becomes its mayor.


<div class="cr-main-article">Main article: [[Related Page]]</div>
<div class="cr-wiki-notice cr-beside-infobox">Make sure you are standing in the chunk where you want your town's home block before creating it.</div>


== Overview ==
== Creating your town ==
Write the main overview here.
# Choose a unique name for your town.
# Travel to the location where you want the town to begin.
# Run <code>/town new <townname></code>.
# Confirm that the town was created successfully.


== Features ==
Your current chunk becomes the town's first protected area and home block.
Explain the individual features here.


<!-- Optional linked item grid. -->
== Claiming & unclaiming land ==
<div class="cr-item-grid">
Stand in an adjacent wilderness chunk and use:
<div class="cr-item-card">[[File:Example.png|48px]] '''[[Example Item]]'''</div>
 
<div class="cr-item-card">[[File:Example.png|48px]] '''[[Second Item]]'''</div>
<pre>/town claim</pre>
<div class="cr-item-card">[[File:Example.png|48px]] '''[[Third Item]]'''</div>
 
</div>
Claims must connect to land already owned by your town. Town upkeep and claim limits may affect how much land can be protected.
 
<pre>/town unclaim</pre>
 
Stand in the claim owned by your town to unclaim land.
 
== Inviting residents ==
Mayors and authorised town staff can invite another player with:
 
<pre>/town add &lt;player&gt;</pre>
 
The invited player can then accept the invitation and become a resident of the town.
 
== Town funds ==
Deposit money into the town bank to pay upkeep and other town costs:
 
<pre>/town deposit &lt;amount&gt;</pre>
 
Money placed in the town bank belongs to the town rather than an individual player. All town members can deposit money into the town bank, but only the mayor of the town can withdraw.
 
<pre>/town withdraw &lt;amount&gt;</pre>


== History ==
== Useful commands ==
{| class="wikitable"
{| class="wikitable"
! Date !! Change
! Command !! Purpose
|-
| <code>/town</code> || View your town information.
|-
| <code>/town create &lt;name&gt;</code> || Create a new town.
|-
|-
| 1 January 2026 || Feature introduced.
| <code>/town claim</code> || Claim the chunk you are standing in.
|-
| <code>/town add &lt;player&gt;</code> || Invite a player to the town.
|-
| <code>/town deposit &lt;amount&gt;</code> || Add money to the town bank.
|-
| <code>/town spawn</code> || Travel to your town spawn.
|}
|}
== Next steps ==
<div class="cr-item-grid">
<div class="cr-item-card"><span class="cr-wiki-card-icon">▦</span>'''[[Claiming Land]]'''</div>
<div class="cr-item-card"><span class="cr-wiki-card-icon">◈</span>'''[[Town Economy]]'''</div>
<div class="cr-item-card"><span class="cr-wiki-card-icon">♟</span>'''[[Town Ranks]]'''</div>
</div>
[[Category:Towny]]

Latest revision as of 08:18, 16 July 2026

CREATING A TOWN
CategoryTowny
ServerTowny Survival
Command/town create

A town lets a group of players protect land, build together and take part in Crafternal's player-driven world. The player who creates a town becomes its mayor.

Make sure you are standing in the chunk where you want your town's home block before creating it.

Creating your town

  1. Choose a unique name for your town.
  2. Travel to the location where you want the town to begin.
  3. Run /town new <townname>.
  4. Confirm that the town was created successfully.

Your current chunk becomes the town's first protected area and home block.

Claiming & unclaiming land

Stand in an adjacent wilderness chunk and use:

/town claim

Claims must connect to land already owned by your town. Town upkeep and claim limits may affect how much land can be protected.

/town unclaim

Stand in the claim owned by your town to unclaim land.

Inviting residents

Mayors and authorised town staff can invite another player with:

/town add <player>

The invited player can then accept the invitation and become a resident of the town.

Town funds

Deposit money into the town bank to pay upkeep and other town costs:

/town deposit <amount>

Money placed in the town bank belongs to the town rather than an individual player. All town members can deposit money into the town bank, but only the mayor of the town can withdraw.

/town withdraw <amount>

Useful commands

Command Purpose
/town View your town information.
/town create <name> Create a new town.
/town claim Claim the chunk you are standing in.
/town add <player> Invite a player to the town.
/town deposit <amount> Add money to the town bank.
/town spawn Travel to your town spawn.

Next steps